So...What to Expect. I guess you can expect some ranting, raving and the modest creative dribblings leaking out of my grey matter with regards to Role-Playing Games. More specifically, "old" RPG's. I'm not a fan most of the newer "spin-a-tale this" or "weave-a-story that" style RPGs that infest the gaming scene of late (re: since 2e ended). For me, a story should be unknown by all parties concerned. The story should come about between all the players, and the DM, actually playing the game. The group play is what creates all those memorable RPG moments that keeps us all coming back for more...not a $30, full-color, glossy-paged "adventure path" where the story is expected to start and end with little actual player involvement other than being along for the ride. Give me an old guy at the inn saying "Adventure? Head out to the old ruins west of town! I hear they say that place is infested with goblins that worship a strange god that lives in the dungeons beneath!". Don't give me three pages of "story" that is never going to be realized by the players and will only serve to make my job as DM more stressful trying to keep the PC's "on track" to the expected story progression.
Anyway, here's the site. At some point you'll find all manner of stuff....adventures for different old-skool games, OSR games, maps, tables, charts, etc.